Welcome to CULLinary 2!


Good morning CULLinarians!

After the initial success of CULLinary, a sequel is now in production to bring you all another fun adventure full of CULLing and cooking all the monsters you come across. With the spread of the Clownavirus pandemic, your restaurant has to be closed down, but food deliveries have then become the new way of keeping your business going. With a randomly generated world and new mechanics, CULLinary 2 will bring a new way of enjoying the same fun of the first game.

With more mechanics in production, the UI of CULLinary 2 is undergoing an overhaul. Time, day, and map will be necessary to optimise your gameplay. Your inventory will be expanded to include more ingredients and a multitude of tools that can change how you pursue your objectives.

All the previous ingredients and recipes will have a comeback in CULLinary 2, and many more are planned, giving rise to an entire collection of dishes to prepare and deliver to hungry customers everywhere in a procedurally-generated map.

All these improvements to the original mechanics will give you more control over your CULLing and cooking of mutant foods, and more things to do with the rewards of accomplishing your goals. So wait no more! Be sure to follow us to witness the spectacular growth in the world of CULLinary 2.

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